
Nintendo 64
Graphics
Range Of Games
Value For Money
Nintendo 64
When you purchase through links on our site, we may earn an affiliate commission. Here's how it works.

User Reviews
Value For Money
Graphics
Range Of Games
The Nintendo 64 Had Good Amount Of Games But Most
The Nintendo 64 had good amount of games but most of the games you got tired of within a day or two and the games are so much more expensive than the other consoles. The controllers are confusing as hell, the control stick gets loose after a while but i did like the durability of the system and the games. The best games like super mario 64 was not for me, mario is too slow mabye its just me because ive always hated mario really but that is basically the only games for it all you see is mario mario mario nothing else.
Value For Money
Graphics
Range Of Games
N64 Better Than Ps3, Xbox And Wii
N64 better than PS3, Xbox and Wii
Value For Money
Graphics
Range Of Games
The N64 Is Definitely One Of My Favorite Consoles,
The N64 is definitely one of my favorite consoles, it had great games including Jet Force, Gemini, Goldeneye, Ocarina of Time, Majora Mask, Banjo Kazoie and many others. Everyonce in a while I still play just to escape the boredom of some of todays games. If you are looking for a great console of a bygone era with many triple titles pick this one up.
Value For Money
Graphics
Range Of Games
I Remember When I First Got My 64. It Was One Of T
I remember when I first got my 64. It was one of the greatest days of my life. I would spend hours playing with it every day. It is a fun addicting system, and it was one of the greatest. One of my biggest regrets was selling it. Throughout the years i have wanted it back, so I traded my friend my ps2 for his 64. It was worth it
Value For Money
Graphics
Range Of Games
One Of The Greatest Days Of My Life Was When I Got
One of the Greatest days of my life was when I got a Nintendo 64. I would spend hours playing with it. It was my favorite system as a child and still is. My biggest regret was selling it, I still hit myself in the head about that. Not long ago I traded my ps2 for my friends Nintendo 64. It was worth it!
Value For Money
Graphics
Range Of Games
For Me The N64 Was And Still Is The Greatest Conso
For me the N64 was and still is the greatest console ever released in my opinion. The first day it entered the shops it was far superior to any other console around at the time as far as I am concerned, and it stayed at the top right up and till they discontinued it. I grew up with the n64 so its been a big part of my life and most of my friends lives to. No other console has ever given to me what the n64 did. Over the years of its production Nintendo and other companies released vast amounts of game titles for it, all I can say is thank god for the internet and auction sites for helping me to keep collecting n64 bits and pieces.
Value For Money
Graphics
Range Of Games
I've Had My Nintendo 64 Since 1996, And It Hasn't
I've had my Nintendo 64 since 1996, and it hasn't broken since. I love James Bond 007, and it still works. I can upgrade to an expansion pack, other Japanese upgrades, great games, lasts a really long time. I love it.
Value For Money
Graphics
Range Of Games
Nintendo 64 Is A Good System Because It's Quiet. L
Nintendo 64 is a good system because it's quiet. Lasts long because it uses cartages instead of disks. You can easily play mass multiplayer games without useing a multi-tap like the Playstations. But the only problem is where I live that games are going back up to $25 to $50 each, and the best games like Worms Armageddon is selling for $100 in mint condition and $75 used. And the Sega Genesis is going that way to which plain sucks the big one. And less places are carring the games, I remember when I could rent Sega Genisis and N64 games that was the good ol'days.
Value For Money
Graphics
Range Of Games
The N64 Was One Of The Most Eagerly Anticipated Co
The N64 was one of the most eagerly anticipated consoles in gaming history. Rumours of a super powerful new console from Nintendo started The Nintendo 64 began Doing the rounds in early 1995, just as the world was gearing up for the Eastern launches of the new 32-bit consoles. Nintendo kept their cards very close to their chest amid all the excitement surrounding Sony and Sega's new projects, and many were sceptical that maybe Nintendo hadn't announced anything because they had nothing to announce - i.e. they had been left behind. Those fears were laid to rest when Ultra 64, formerly Project Reality, was officially unveiled in late 1995. The gaming media went into hype over-drive, making all sorts of ludicrous claims about the power of the system. Apparently able to produce visuals of the same quality as the Dinosaurs in Jurassic Park (that we now know is a lie!), the console was indeed part developed by Silicon Graphics.
Excitement grew and the PSX and Saturn were launched, but by reading the letters pages of the Nintendo Magazines, it was evident that those loyal Nintendo fans that hadn't jumped ship and bought a new machine, were hanging on in the hope that Nintendo delivered.
Ultra 64 became Nintendo 64 and the system was launched in Japan in 1996, along with some of the finest games ever made. Super Mario 64 blew the gaming press away - many journalists and gamers claiming it was the best game ever created. Other titles like Pilotwings brought to the stage visuals unrivalled on the 32-bit consoles. The joypad was a totally new and revolutionary design, and featured analogue control as standard (a rumour suggests that upon the launch of the N64, Sony 'let go' many of the team that designed the Playstation control pad). The launch was a total success, as was the US launch several moths later.
The US launch saw a handful of new games trickle out of the wood work, most notably Turok: Dinosaur Hunter and Blast Corps; most forgettable Cruisn' USA.
The N64 was launched in the UK on March 1st, 1997 and sold out across the country just after 9am. Many city centres saw sleeping bag lined streets that night, as eager games fans camped outside stores. I even heard from a friend that was in one of those lines in Manchester City Centre that a fight broke out in the Market Street Virgin Megastore after two punters tried to buy the last machine in stock.
After the initial shortages of stock (that may have been part of a publicity stunt) were rectified, there followed several months where only a handful of games were released for the N64 and gamers grew tired of having to play the same games over. Several lacklustre titles appeared (like MRC, Fifa 64 and Doom64) but it wasn't until the big guns appeared that the N64 looked like it was going to be a massive hit.
Konami released what many believe to be the finest football game created -ISS64, and Rare released the title that is synonymous with the N64 - 007 Goldeneye. Featuring awesome visuals, locales straight from the film, weeks and weeks of replay value and the coveted 4-player split screen mode, Goldeneye was the one game that launched the N64 into the living rooms of a million households.
After that, the top-notch titles kept coming - Lylat Wars, Banjo Kazooie, the untouchable Legend of Zelda: Ocarina of Time, Turok 2, Diddy Kong Racing, World Driver Championship, Resident Evil 2 et al.
The N64 was something of a success for Nintendo, although nowhere near as big as the Playstaion was for Sony. Several problems did present themselves to Nintendo. Firstly, the machine wasn't as powerful as first thought and many promising titles were cut down or cancelled altogether. The choice by Nintendo to use cartridges rather than CDs was unpopular with developers for a number of reasons - primarily, Nintendo require a percentage of the profit from a game in return for a license to produce cartridges; secondly, cartridges have a much smaller memory capacity than CDs meaning video sequences are virtually impossible without expensive compression techniques. These problems became even more evident when certain big name developers jumped ship due to the restrictions of the format (Square being one of the biggest as Final Fantasy 7 was originally planned for the N64).
However, Nintendo battled on and in ultimately didn't fare too badly with the N64. Toward the end of its life before the Gamecube was rumoured, the N64 played host to several more very good games, namely Perfect Dark (the psuedo sequel to Goldeneye; and The Legend of Zelda: Majora's Mask). Few people actually played these games due to the N64's decline unpopularity and Nintendo's non-existent advertising.
The N64 enjoyed a rather successful part in the console wars of the late 1990s, beating the Saturn into 3rd place and playing host to some excellent titles along the way.
Add ons:
The 4mb expansion pak slotted into the memory expansion hatch at the front of the console and expanded the overall video memory to 8mb. This enabled several games to be run in a slightly jerky hi-resolution mode. Some games won't even work without one.
The 64DD was announced several months after the launch of the N64 and was designed to sit underneath the console, a bit like the Mega-cd with the Mega Drive. It had a disk drive and games were in the form of magnetic disks. It also featured a modem. The 64DD was launched in Japan with a handful of expansion disks and a bizarre Giant simulator called 'Doshin the Giant.' Never released in the west.
Value For Money
Graphics
Range Of Games
Nintendo 64 - This Is The Best Console Ever Bar Sn
Nintendo 64 - This is the best console ever bar SNES. Buy it now if you didn't before.
Q&A
There are no questions yet.